Wirewolf DesignLenka Vavrincová
Case study
0310M+ downloads

Trainstation 2

iOS & Android  ·  Mobile game  ·  Tycoon
My role
UI/UX - Event Pass upgrade flow, wireframes → final UI
Process
Wireframe → grayscale → final, validated in the live flow

The Event Pass already had Free and Premium tiers. My task was to introduce a higher “1st Class” upgrade inside this dense UI - clearly, without clutter or disrupting player flow.

Key decisions
  • Animated reveal - the 1st Class ticket slides in on tab open; discoverable without permanent weight.
  • Integrated, not intrusive - embedded in the Event Pass header, never a popup.
  • Color-coded tiers - blue Premium, gold 1st Class; value read through color alone.

Outcome - a clearly visible upgrade path with zero added clutter; monetization visibility driven by UX, not force.

Wireframe
Hi-fi - grayscale
Final - 1st Class ticket
Event Pass - overview
Revealed 1st class ticket
Upgrade ticket
1st class activated
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