UI WORK / W-03
03
1M+ DOWNLOADS
Trainstation 3
Stylized realism
I designed pass features like the Era Pass and premium tiers. The key challenge: giving every tier a distinct color identity while keeping the whole system instantly readable.
Color-coded tiers
each pass level tellable apart at a glance.
One framework
Event, Era and premium passes share a single layout system.
OUTCOME - a scalable pass framework the game can keep extending without redesigning.
Event Pass - Endless chest
Event Pass - Magnate Pass overview
Era Pass - Premium
Era Pass - Premium endless chest
Automatization - Destination list
Automatization - Assign train
3D ICONS - MODELED IN BLENDER, FINISHED IN PHOTOSHOP