UI WORK / W-03
03 1M+ DOWNLOADS

Trainstation 3

Stylized realism

I designed pass features like the Era Pass and premium tiers. The key challenge: giving every tier a distinct color identity while keeping the whole system instantly readable.

Color-coded tiers
each pass level tellable apart at a glance.
One framework
Event, Era and premium passes share a single layout system.

OUTCOME - a scalable pass framework the game can keep extending without redesigning.

TrainStation 3: Journey of Steel logo
MY ROLE
UI Artist
STUDIO
Pixel Federation
TOOLS
Figma, Blender, Adobe Photoshop
PLATFORM
iOS, Android
Event Pass screen with the Endless chest panel
Event Pass - Endless chest
Event Pass screen with the Magnate Pass overview panel
Event Pass - Magnate Pass overview
Era Pass screen with the Premium pass activated
Era Pass - Premium
Era Pass Premium screen with the Endless chest panel
Era Pass - Premium endless chest
Automatization - regular transport destination list
Automatization - Destination list
Automatization - assigning locomotives to a regular line
Automatization - Assign train
3D ICONS - MODELED IN BLENDER, FINISHED IN PHOTOSHOP
3D game icon
3D game icon
3D game icon
3D game icon
3D game icon
3D game icon
3D game icon
3D game icon